![]() ![]() The name of the project is Doom 3: Final Scream and the goal of the project is NOT to make Doom 2 as much as possible like Doom 3 but rather combine the style and gameplay of both to create something both fresh and familiar. So I thought to myself: It would be a shame to let these textures be forgotten when there is so much potential so why not make a community project? I also think that working with these textures made me appreciate Doom 3 in a new way. ![]() The Doom 3 textures work really well in classic Doom and I think there is a lot of untapped potential. I was incredibly impressed with their work and since I have a soft spot for Doom 3 and its artistic achievements, I immediately started working on a humble map that gradually became a lot larger. So a while ago the wonderful "Doom 3 for Doom 2" textures pack, which also includes a 256 version adapted for the Doom pallete. ![]()
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